Language-Grounded Indoor 3D Semantic Segmentation in the Wild
David Rozenberszki, Or Litany, Angela Dai
TL;DR
The paper addresses the gap between real-world scene diversity and existing 3D semantic segmentation benchmarks by introducing ScanNet200, a 200-class indoor dataset. It proposes language-grounded 3D feature learning that anchors geometric features to CLIP text embeddings via a cross-modal contrastive objective, enabling robust representations across many classes. To tackle natural class imbalance and limited annotations, the approach incorporates instance-based data balancing and a class-balanced loss during fine-tuning. Empirically, the method yields substantial gains over 3D pre-training baselines, including strong improvements in limited-data regimes and in 3D instance segmentation, demonstrating the practicality of language-grounded 3D perception for wild indoor environments.
Abstract
Recent advances in 3D semantic segmentation with deep neural networks have shown remarkable success, with rapid performance increase on available datasets. However, current 3D semantic segmentation benchmarks contain only a small number of categories -- less than 30 for ScanNet and SemanticKITTI, for instance, which are not enough to reflect the diversity of real environments (e.g., semantic image understanding covers hundreds to thousands of classes). Thus, we propose to study a larger vocabulary for 3D semantic segmentation with a new extended benchmark on ScanNet data with 200 class categories, an order of magnitude more than previously studied. This large number of class categories also induces a large natural class imbalance, both of which are challenging for existing 3D semantic segmentation methods. To learn more robust 3D features in this context, we propose a language-driven pre-training method to encourage learned 3D features that might have limited training examples to lie close to their pre-trained text embeddings. Extensive experiments show that our approach consistently outperforms state-of-the-art 3D pre-training for 3D semantic segmentation on our proposed benchmark (+9% relative mIoU), including limited-data scenarios with +25% relative mIoU using only 5% annotations.
