UAV/HAP-Assisted Vehicular Edge Computing in 6G: Where and What to Offload?
Alessandro Traspadini, Marco Giordani, Michele Zorzi
TL;DR
The paper addresses real-time VEC in 6G by offloading GV sensor workloads to aerial NTN platforms (UAVs and HAPs). It develops a formal optimization over the offloading fraction $\eta$, integrating a Poisson-arrival model with an M/D/c queuing framework to minimize total processing time under latency and capacity constraints. Key findings show that HAP-enabled VEC can outperform local processing in many scenarios, and hybrid UAV/HAP offloading yields further gains, though achieving sub-100 ms frame-times requires substantial HAP capacity and multi-server deployments. The work provides design insights for dimensioning aerial computing resources and highlights the trade-offs between link latency, edge processing, and hardware costs in 6G V2X deployments.
Abstract
In the context of 6th generation (6G) networks, vehicular edge computing (VEC) is emerging as a promising solution to let battery-powered ground vehicles with limited computing and storage resources offload processing tasks to more powerful devices. Given the dynamic vehicular environment, VEC systems need to be as flexible, intelligent, and adaptive as possible. To this aim, in this paper we study the opportunity to realize VEC via non-terrestrial networks (NTNs), where ground vehicles offload resource-hungry tasks to Unmanned Aerial Vehicles (UAVs), High Altitude Platforms (HAPs), or a combination of the two. We define an optimization problem in which tasks are modeled as a Poisson arrival process, and apply queuing theory to find the optimal offloading factor in the system. Numerical results show that aerial-assisted VEC is feasible even in dense networks, provided that high-capacity HAP/UAV platforms are available.
