Trust Region Policy Optimisation in Multi-Agent Reinforcement Learning
Jakub Grudzien Kuba, Ruiqing Chen, Muning Wen, Ying Wen, Fanglei Sun, Jun Wang, Yaodong Yang
TL;DR
The paper extends trust-region policy optimization to multi-agent settings by proving a multi-agent advantage decomposition, enabling a sequential per-agent update scheme with monotonic joint-policy improvement. It introduces HATRPO and HAPPO, which allow heterogeneous agents and do not require joint value function decomposability, yet guarantee improvement and convergence to Nash equilibria. Empirically, these methods achieve state-of-the-art results on both StarCraft II and Multi-Agent MuJoCo benchmarks, outperforming strong baselines while avoiding parameter sharing. This work advances practical and theoretically grounded MARL by delivering scalable, monotonic-trust-region algorithms applicable to heterogeneous agent teams.
Abstract
Trust region methods rigorously enabled reinforcement learning (RL) agents to learn monotonically improving policies, leading to superior performance on a variety of tasks. Unfortunately, when it comes to multi-agent reinforcement learning (MARL), the property of monotonic improvement may not simply apply; this is because agents, even in cooperative games, could have conflicting directions of policy updates. As a result, achieving a guaranteed improvement on the joint policy where each agent acts individually remains an open challenge. In this paper, we extend the theory of trust region learning to MARL. Central to our findings are the multi-agent advantage decomposition lemma and the sequential policy update scheme. Based on these, we develop Heterogeneous-Agent Trust Region Policy Optimisation (HATPRO) and Heterogeneous-Agent Proximal Policy Optimisation (HAPPO) algorithms. Unlike many existing MARL algorithms, HATRPO/HAPPO do not need agents to share parameters, nor do they need any restrictive assumptions on decomposibility of the joint value function. Most importantly, we justify in theory the monotonic improvement property of HATRPO/HAPPO. We evaluate the proposed methods on a series of Multi-Agent MuJoCo and StarCraftII tasks. Results show that HATRPO and HAPPO significantly outperform strong baselines such as IPPO, MAPPO and MADDPG on all tested tasks, therefore establishing a new state of the art.
