Multi-goal path planning using multiple random trees
Jaroslav Janoš, Vojtěch Vonásek, Robert Pěnička
TL;DR
This work addresses multi-goal path planning by decoupling the visiting order (solved via TSP) from the path planning between targets. It introduces Space-Filling Forest (SFF*), a sampling-based planner that grows multiple trees from target locations, records multiple near-target connections as virtual edges, and applies RRT*-style rewiring to minimize path costs. The key contributions are the open/close node management, priority-queue bias toward promising target directions, and the ability to form and reuse multiple connections between targets, improving target-to-target path quality and, consequently, TSP costs. Empirically, SFF* yields shorter target-to-target paths and lower final TSP costs than several baselines in 2D and 3D benchmarks, with a practical trade-off of longer runtimes, making it advantageous for scenarios where path quality drives mission efficiency.
Abstract
In this paper, we propose a novel sampling-based planner for multi-goal path planning among obstacles, where the objective is to visit predefined target locations while minimizing the travel costs. The order of visiting the targets is often achieved by solving the Traveling Salesman Problem (TSP) or its variants. TSP requires to define costs between the individual targets, which - in a map with obstacles - requires to compute mutual paths between the targets. These paths, found by path planning, are used both to define the costs (e.g., based on their length or time-to-traverse) and also they define paths that are later used in the final solution. To enable TSP finding a good-quality solution, it is necessary to find these target-to-target paths as short as possible. We propose a sampling-based planner called Space-Filling Forest (SFF*) that solves the part of finding collision-free paths. SFF* uses multiple trees (forest) constructed gradually and simultaneously from the targets and attempts to find connections with other trees to form the paths. Unlike Rapidly-exploring Random Tree (RRT), which uses the nearest-neighbor rule for selecting nodes for expansion, SFF* maintains an explicit list of nodes for expansion. Individual trees are grown in a RRT* manner, i.e., with rewiring the nodes to minimize their cost. Computational results show that SFF* provides shorter target-to-target paths than existing approaches, and consequently, the final TSP solutions also have a lower cost.
