NeRP: Neural Rearrangement Planning for Unknown Objects
Ahmed H. Qureshi, Arsalan Mousavian, Chris Paxton, Michael C. Yip, Dieter Fox
TL;DR
NeRP tackles long-horizon rearrangement of unknown objects by modeling the scene as a graph of segmented objects and using a set-based, multi-network planner to predict and execute sequences of pick-and-place actions. The system is trained in simulation and demonstrated to generalize to real-world tasks, outperforming model-based and heuristic baselines in unseen scenarios. Key contributions include a graph-encoder with k-GNNs, an object-selection network, a stochastic delta-proposal network, a goal-satisfaction evaluator, and a collision detector, all integrated through a model-predictive, sampling-based planning loop. Despite sim-to-real challenges due to perception noise, NeRP shows strong generalization to different object counts and unseen rearrangements, with ablations highlighting the importance of stochasticity and component cooperation.
Abstract
Robots will be expected to manipulate a wide variety of objects in complex and arbitrary ways as they become more widely used in human environments. As such, the rearrangement of objects has been noted to be an important benchmark for AI capabilities in recent years. We propose NeRP (Neural Rearrangement Planning), a deep learning based approach for multi-step neural object rearrangement planning which works with never-before-seen objects, that is trained on simulation data, and generalizes to the real world. We compare NeRP to several naive and model-based baselines, demonstrating that our approach is measurably better and can efficiently arrange unseen objects in fewer steps and with less planning time. Finally, we demonstrate it on several challenging rearrangement problems in the real world.
