Beating classical heuristics for the binary paint shop problem with the quantum approximate optimization algorithm
Michael Streif, Sheir Yarkoni, Andrea Skolik, Florian Neukart, Martin Leib
TL;DR
The binary paint shop problem (BPSP) is APX-hard, making traditional polynomial-time approximations unlikely. The authors map BPSP to an Ising spin-glass Hamiltonian and apply the Quantum Approximate Optimization Algorithm (QAOA) at fixed depth, using a tree-based parameter strategy to avoid instance-specific training. They show that constant-depth QAOA can beat classical greedy heuristics on average in the infinite-size limit $n \to \infty$, supported by numerical results and preliminary trapped-ion experiments that reveal hardware-noise constraints. The work suggests a path toward quantum advantage for industry-scale sequencing problems on near-term devices and motivates further algorithmic and hardware refinements, including adaptive QAOA and lattice-gauge encodings.
Abstract
The binary paint shop problem (BPSP) is an APX-hard optimization problem of the automotive industry. In this work, we show how to use the Quantum Approximate Optimization Algorithm (QAOA) to find solutions of the BPSP and demonstrate that QAOA with constant depth is able to beat classical heuristics on average in the infinite size limit $n\rightarrow\infty$. For the BPSP, it is known that no classical algorithm can exist which approximates the problem in polynomial runtime. We introduce a BPSP instance which is hard to solve with QAOA, and numerically investigate its performance and discuss QAOA's ability to generate approximate solutions. We complete our studies by running first experiments of small-sized instances on a trapped-ion quantum computer through AWS Braket.
