Representation Learning via Invariant Causal Mechanisms
Jovana Mitrovic, Brian McWilliams, Jacob Walker, Lars Buesing, Charles Blundell
TL;DR
The paper tackles the lack of theoretical grounding for self-supervised representation learning, introducing a causal framework that separates content from style and uses augmentations as style interventions. It proposes ReLIC, an objective that enforces invariant prediction of proxy targets across augmentations via an explicit regularizer, yielding stronger generalization guarantees. It further generalizes contrastive learning through the notion of refinements, showing that learning on refinements can suffice for downstream task generalization and offering an alternative to mutual information explanations. Empirically, ReLIC improves robustness and out-of-distribution generalization on ImageNet and achieves above-human performance on 51 of 57 Atari games, illustrating practical impact across vision and reinforcement learning domains.
Abstract
Self-supervised learning has emerged as a strategy to reduce the reliance on costly supervised signal by pretraining representations only using unlabeled data. These methods combine heuristic proxy classification tasks with data augmentations and have achieved significant success, but our theoretical understanding of this success remains limited. In this paper we analyze self-supervised representation learning using a causal framework. We show how data augmentations can be more effectively utilized through explicit invariance constraints on the proxy classifiers employed during pretraining. Based on this, we propose a novel self-supervised objective, Representation Learning via Invariant Causal Mechanisms (ReLIC), that enforces invariant prediction of proxy targets across augmentations through an invariance regularizer which yields improved generalization guarantees. Further, using causality we generalize contrastive learning, a particular kind of self-supervised method, and provide an alternative theoretical explanation for the success of these methods. Empirically, ReLIC significantly outperforms competing methods in terms of robustness and out-of-distribution generalization on ImageNet, while also significantly outperforming these methods on Atari achieving above human-level performance on $51$ out of $57$ games.
