The Impact of Complex and Informed Adversarial Behavior in Graphical Coordination Games
Keith Paarporn, Brian Canty, Philip N. Brown, Mahnoosh Alizadeh, Jason R. Marden
TL;DR
The paper investigates how adversaries can degrade the performance guarantees of log-linear learning in graphical coordination games, focusing on ring graphs and a budgeted influence model. It develops a rigorous framework using potential games and resistance-tree analysis to bound the worst-case efficiency under four policy classes (static/dynamic and informed/uninformed), showing ring graphs with minimal connectivity are most vulnerable. The authors derive tight lower bounds for static and dynamic policies, reveal a phase transition where sophistication dominates at low budgets ($\gamma<\alpha$) and information dominates at high budgets ($\gamma>\alpha$), and demonstrate saturation phenomena where increasing budget yields no further damage. Complementary simulations corroborate the theoretical results, offering insights into protecting distributed systems against adversarial interventions.
Abstract
How does system-level information impact the ability of an adversary to degrade performance in a networked control system? How does the complexity of an adversary's strategy affect its ability to degrade performance? This paper focuses on these questions in the context of graphical coordination games where an adversary can influence a given fraction of the agents in the system, and the agents follow log-linear learning, a well-known distributed learning algorithm. Focusing on a class of homogeneous ring graphs of various connectivity, we begin by demonstrating that minimally connected ring graphs are the most susceptible to adversarial influence. We then proceed to characterize how both (i) the sophistication of the attack strategies (static vs dynamic) and (ii) the informational awareness about the network structure can be leveraged by an adversary to degrade system performance. Focusing on the set of adversarial policies that induce stochastically stable states, our findings demonstrate that the relative importance between sophistication and information changes depending on the the influencing power of the adversary. In particular, sophistication far outweighs informational awareness with regards to degrading system-level damage when the adversary's influence power is relatively weak. However, the opposite is true when an adversary's influence power is more substantial.
