Reinforced Imitation in Heterogeneous Action Space
Konrad Zolna, Negar Rostamzadeh, Yoshua Bengio, Sungjin Ahn, Pedro O. Pinheiro
TL;DR
This work addresses learning policies when the expert’s actions are unavailable and the learner’s action space differs, by integrating sparse environmental rewards with state-based imitation signals. The authors extend GAIL into Reinforced Imitation Learning from Observations (RILO), featuring a state-pair discriminator, a mixture reward r_t = r^{env}_t + λ r^{imt}_t, and a self-exploration mechanism that gradually shifts emphasis from imitation to environment rewards. Through systematic grid-world and ViZDoom experiments, RILO demonstrates that agents can outperform pure imitation or reinforcement learning, especially when action spaces are heterogeneous, and that self-exploration enhances learning stability and final performance. The results highlight the practical potential of leveraging sparse rewards and state-only demonstrations for robust policy learning in diverse morphologies and partially observable settings.
Abstract
Imitation learning is an effective alternative approach to learn a policy when the reward function is sparse. In this paper, we consider a challenging setting where an agent and an expert use different actions from each other. We assume that the agent has access to a sparse reward function and state-only expert observations. We propose a method which gradually balances between the imitation learning cost and the reinforcement learning objective. In addition, this method adapts the agent's policy based on either mimicking expert behavior or maximizing sparse reward. We show, through navigation scenarios, that (i) an agent is able to efficiently leverage sparse rewards to outperform standard state-only imitation learning, (ii) it can learn a policy even when its actions are different from the expert, and (iii) the performance of the agent is not bounded by that of the expert, due to the optimized usage of sparse rewards.
