Deep Level Sets: Implicit Surface Representations for 3D Shape Inference
Mateusz Michalkiewicz, Jhony K. Pontes, Dominic Jack, Mahsa Baktashmotlagh, Anders Eriksson
TL;DR
This work addresses the boundary accuracy limitations of voxel-based 3D reconstructions by introducing an end-to-end model that predicts implicit surfaces as oriented level sets of a continuous embedding function. A variational loss combines data fidelity with geometric priors, enabling arbitrary topology and improved surface detail. Empirical results on ShapeNet show that the implicit level-set representation yields more accurate and richly detailed 3D shapes than voxel-based approaches, with performance improving at higher resolutions. The method provides a flexible framework that integrates level-set theory with deep learning and can be extended to higher-resolution inference and segmentation tasks.
Abstract
Existing 3D surface representation approaches are unable to accurately classify pixels and their orientation lying on the boundary of an object. Thus resulting in coarse representations which usually require post-processing steps to extract 3D surface meshes. To overcome this limitation, we propose an end-to-end trainable model that directly predicts implicit surface representations of arbitrary topology by optimising a novel geometric loss function. Specifically, we propose to represent the output as an oriented level set of a continuous embedding function, and incorporate this in a deep end-to-end learning framework by introducing a variational shape inference formulation. We investigate the benefits of our approach on the task of 3D surface prediction and demonstrate its ability to produce a more accurate reconstruction compared to voxel-based representations. We further show that our model is flexible and can be applied to a variety of shape inference problems.
