Visual Semantic Navigation using Scene Priors
Wei Yang, Xiaolong Wang, Ali Farhadi, Abhinav Gupta, Roozbeh Mottaghi
TL;DR
The paper addresses robust visual navigation to target object categories in unseen scenes by grounding decisions in semantic priors. It proposes a Graph Convolutional Network that operates on a knowledge graph constructed from Visual Genome, encoding object relationships, and integrates the resulting semantic vector into a deep reinforcement learning policy (A3C) for navigation. Key contributions include: (1) coupling a knowledge-graph representation with RL to encode semantic priors, (2) showing improved navigation performance and generalization to novel objects and scenes, and (3) demonstrating the approach with a scalable graph (|V|=53) and modest computation overhead. The work advances practical scene understanding by enabling agents to leverage functional/semantic priors to search efficiently in unfamiliar environments.
Abstract
How do humans navigate to target objects in novel scenes? Do we use the semantic/functional priors we have built over years to efficiently search and navigate? For example, to search for mugs, we search cabinets near the coffee machine and for fruits we try the fridge. In this work, we focus on incorporating semantic priors in the task of semantic navigation. We propose to use Graph Convolutional Networks for incorporating the prior knowledge into a deep reinforcement learning framework. The agent uses the features from the knowledge graph to predict the actions. For evaluation, we use the AI2-THOR framework. Our experiments show how semantic knowledge improves performance significantly. More importantly, we show improvement in generalization to unseen scenes and/or objects. The supplementary video can be accessed at the following link: https://youtu.be/otKjuO805dE .
