Talk the Walk: Navigating New York City through Grounded Dialogue
Harm de Vries, Kurt Shuster, Dhruv Batra, Devi Parikh, Jason Weston, Douwe Kiela
TL;DR
<3-5 sentence high-level summary> Talk The Walk introduces a large-scale, grounded dialogue dataset where a guide and a tourist coordinate to navigate to a target location using perception, action, and natural language. The authors propose Masked Attention for Spatial Convolutions (MASC) to grounding tourist observations and actions into a 2D overhead map, enabling strong localization under both emergent and natural-language communication. Through extensive experiments, MASC yields significant gains over baselines, with emergent-language localization reaching near or above human performance under certain perception assumptions, and natural-language grounding demonstrating the challenges and potential gains from generated utterances. The work provides baseline performance for the full task, analyzes the role of actions, perception, and trajectory length, and contributes a valuable benchmark and architectural tool for grounded language learning in embodied navigation contexts.
Abstract
We introduce "Talk The Walk", the first large-scale dialogue dataset grounded in action and perception. The task involves two agents (a "guide" and a "tourist") that communicate via natural language in order to achieve a common goal: having the tourist navigate to a given target location. The task and dataset, which are described in detail, are challenging and their full solution is an open problem that we pose to the community. We (i) focus on the task of tourist localization and develop the novel Masked Attention for Spatial Convolutions (MASC) mechanism that allows for grounding tourist utterances into the guide's map, (ii) show it yields significant improvements for both emergent and natural language communication, and (iii) using this method, we establish non-trivial baselines on the full task.
