Table of Contents
Fetching ...

Constrained Bimatrix Games in Wireless Communications

Koorosh Firouzbakht, Guevara Noubir, Masoud Salehi

TL;DR

A linearly constrained bimatrix game framework that can be used to model many practical problems in many disciplines, including jamming in packetized wireless networks is developed and the necessary and sufficient conditions under which the existence of the Nash equilibrium is guaranteed are provided.

Abstract

We develop a constrained bimatrix game framework that can be used to model many practical problems in many disciplines, including jamming in packetized wireless networks. In contrast to the widely used zero-sum framework, in bimatrix games it is no longer required that the sum of the players' utilities to be zero or constant, thus, can be used to model a much larger class of jamming problems. Additionally, in contrast to the standard bimatrix games, in constrained bimatrix games the players' strategies must satisfy some linear constraint/inequality, consequently, not all strategies are feasible and the existence of the Nash equilibrium (NE) is not guaranteed anymore. We provide the necessary and sufficient conditions under which the existence of the Nash equilibrium is guaranteed, and show that the equilibrium pairs and the Nash equilibrium solution of the constrained game corresponds to the global maximum of a quadratic program. Finally, we use our game theoretic framework to find the optimal transmission and jamming strategies for a typical wireless link under power limited jamming.

Constrained Bimatrix Games in Wireless Communications

TL;DR

A linearly constrained bimatrix game framework that can be used to model many practical problems in many disciplines, including jamming in packetized wireless networks is developed and the necessary and sufficient conditions under which the existence of the Nash equilibrium is guaranteed are provided.

Abstract

We develop a constrained bimatrix game framework that can be used to model many practical problems in many disciplines, including jamming in packetized wireless networks. In contrast to the widely used zero-sum framework, in bimatrix games it is no longer required that the sum of the players' utilities to be zero or constant, thus, can be used to model a much larger class of jamming problems. Additionally, in contrast to the standard bimatrix games, in constrained bimatrix games the players' strategies must satisfy some linear constraint/inequality, consequently, not all strategies are feasible and the existence of the Nash equilibrium (NE) is not guaranteed anymore. We provide the necessary and sufficient conditions under which the existence of the Nash equilibrium is guaranteed, and show that the equilibrium pairs and the Nash equilibrium solution of the constrained game corresponds to the global maximum of a quadratic program. Finally, we use our game theoretic framework to find the optimal transmission and jamming strategies for a typical wireless link under power limited jamming.

Paper Structure

This paper contains 9 sections, 7 theorems, 75 equations, 6 figures, 1 table.

Key Result

Theorem 1

Every finite bimatrix game in its standard form has at least one equilibrium pair (Nash equilibrium) in mixed-strategies.

Figures (6)

  • Figure 1: Classification of standard and constrained games.
  • Figure 2: Packetized AWGN link under power limited jamming.
  • Figure 3: Average throughout at the NE as a function of $J_{\text{ave}}$.
  • Figure 4: Average destroyed packets at the NE as a function of $J_{\text{ave}}$.
  • Figure 5: Single-valued function (left) vs. set-valued function (right).
  • ...and 1 more figures

Theorems & Definitions (14)

  • Theorem 1
  • proof
  • Theorem 2
  • proof
  • Lemma 1
  • proof
  • Theorem 3
  • proof
  • Theorem 4
  • proof
  • ...and 4 more