Contributions to the Dark Matter 3-Pt Function from the Radiation Era
A. Liam Fitzpatrick, Leonardo Senatore, Matias Zaldarriaga
TL;DR
The paper investigates how nonlinear growth after horizon re-entry, including radiation-era dynamics and relativistic corrections, affects the dark matter bispectrum and how these non-primordial contributions compare to primordial non-Gaussianity signals parameterized by $f_{\rm NL}$. It develops a second-order perturbative framework and a numerical method that solves the second-order equations with first-order sources, bridging Newtonian gravity with radiation and general relativistic effects. Key findings show that radiation-era corrections on short-wavelength modes can mimic $f_{\rm NL}$ of order ~4, while relativistic (GR) corrections become important for longer wavelengths at the few-$f_{\rm NL}$ level; the total correction is well approximated by the sum of radiation and GR pieces, even in $\Lambda$CDM. The work highlights implications for interpreting large-scale structure data, emphasizing that radiation- and relativistic-induced bispectrum corrections can bias or obscure primordial non-Gaussian signals unless properly modeled, and outlines gauge-related caveats and observational considerations necessary to translate these results into robust constraints.
Abstract
We consider the contribution to the three-point function of matter density fluctuations from nonlinear growth after modes re-enter the horizon, and discuss effects that must be included in order to predict the three-point function with an accuracy comparable to primordial nongaussianities with f_NL ~ few. In particular, we note that the shortest wavelength modes measured in galaxy surveys entered the horizon during the radiation era, and, as a result, the radiation era modifies their three-point function by a magnitude equivalent to f_NL ~ O(4). On longer wavelengths, where the radiation era is negligible, we find that the corrections to the nonlinear growth from relativistic effects become important at the level f_NL ~ few. We implement a simple method for numerically calculating the three-point function, by solving the second-order equations of motion for the perturbations with the first order perturbations providing a source.
